Age/Gender: 29, Male
Location: Cardiff
Job: Software engineer
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Newgrounds Stats
Whistle Status: Normal
Exp. Points: 4,290 / 4,440
Exp. Rank #: 5,247
Voting Pow.: 6.20 votes
BBS Posts: 117 (0.06 per day)
Flash Reviews: 116
Music Reviews: 1
Trophies: 7
Stickers: 0
All Flash Reviews
116 Reviews | 32 w/ Responses
Nice engine! I reckon you can really build on this.
Author's Response:
thanx
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Absolutely fantastic
My congratulations to you
Really captures the clammy fear of childhood
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I think this is the best thing you've ever done - wondefully animated, and a very confident piece.
Bravo!
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... what a sad film!
It's well made though
Author's Response:
Thanks alot :-)
To tell you the truth, i used to be a bigginer at Flash a few months beck!
But now ive changed, and im better!!!
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Great concept for a game!
I think the black walls should cause a game over - i.e. if you hit a wall that's it. This would be very challenging.
Good work!
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I don't want to slate this, but I'm afraid that it's quite badly flawed. The graphics are OK, very well rendered, perhaps lacking a little imagination. The sounds are fine. The engine, however, has been programmed based on a common tutorial with little improvement.
For me, the firing script didn't work. If you pressed fire twice it 'jammed' the gun.
Try something like:
onKeyPress(firebutton) {
if (gun.firing) {
_root.fire();
}
}
Also, the enemy ships had no AI. What I would do is embed each enemy in an "outer" movie clip so all enemies had "onload" code that was caused them to fly at the hero.
I'm sure you can improve on this. You have the basis of a good engine - you need to push it further in my opinion before it stands up in its own right. I hope this helps and doesn't come across as negative critisicm!
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Thanks for making this movie - it made me laugh
Can't wait to see the sequel - I hope to see more tributes to zombie films in the background! Especially Zombie Flesh Eaters and City of the Living Dead...
Author's Response:
I havn't seen those films but a quick trip to the video shop could soon sort that. : P
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You couldn't jump between carriages and sometimes when I walked off the screen the flash didn't detect it.
Otherwise, a fairly impressive game, very well drawn.
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Great animation!
A cameo by Homestar is always welcome!
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I'm quite impressed by this
Your scripting is pretty good, I like how you'd got the cars to be behind/infront of each other as appropriate to their location in the theoretical depth field
Well done!
Author's Response:
Thanks. :)
i never use the hitTest() function. this is all done by nesting several if...else statements.
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